Hellraiser Revival puzzles

Clive Barker's Hellraiser: Revival Puzzles

Hellraiser Revival codes: 4-digit locker keypads, disc safes, Labyrinth cubes — not Roblox. Copy a pad, leave before walls close. Verified Oct 2026.

Locker codes and Labyrinth cube — not Roblox.

~6 min read

At A Glance

Hellraiser Revival codes on this wiki means locker combinations, Labyrinth cubes, and combination locks — not Roblox redeem codes. There is no /codes page. Numeric keypads below are copied from PowerPyx-style objective-order dumps (not invented here); try the listed number, then the alternate if the dump names one. Buy on Steam Verified October 9, 2026.

Puzzle typeStatus
Numeric keypads (4-digit)Listed below — Codebreaker wants any 5
Disc / gold-section safesSMG mansion safe — not a keypad
Lockpick cabinetsCraft or buy lockpicks (recipe at Zora shop 1)
Labyrinth cubes / Genesis reshapeDoors, octagons, painted pictures, statue slots
Roblox redeem codesDo not exist
VerifiedOctober 9, 2026

What are Hellraiser Revival codes?

They are in-world combinations. Cult interiors hide four-digit numpads. The Labyrinth hides cubes you shove or rotate with the Genesis Configuration. This Hellraiser Revival codes page will never list a Roblox redeem string, a Discord nitro gift, or a Steamunlocked key.

  • Do01There is no /codes or how-to-redeem page on this wiki
  • Do02Copy a keypad row, then type it on the in-game pad — digits only
  • Do03If 0199 fails, try 9901 (same cabinet, plaque order can read either way)
  • Do04Lockpick cabinets are a different verb — spend a crafted pick
  • Do05Cube rooms spend Suffering or box reshape, not a number
  • Do06Leave the wing after you loot; walls close

Where the number is printed

Dumps place the digits on painting plaques, a bathtub tattoo, a painting date plus 300, nearby photos, statue numbers, TVs, or wall digits facing away from the cabinet. Look in the same room before you google. Next: the copyable table.

Box verbs and missables

Matched by build plan, shared topics, and guide progression — not random related links.

What are the Hellraiser Revival codes for lockers?

Tap Copy on a Code cell, then enter it on the numpad. Codes are four digits. These Hellraiser Revival codes are missable with their rooms.

Four-digit locker keypad in a cult interior
CodeObjective windowHint
0199After sneak past Bruno / keycardPainting plaques in the hallway. Alternate: 9901
9901Same cabinet as 0199If 0199 fails, reverse the plaque order
9891After the bookshelf room (two enemies)Tattoo on the back of the body in the tub
9606Graveyard house, southeast cemeterySafe — pistol oversized mag inside
1966Mansion, southeastern room, top floorDate on the back of a painting + 300 (note left of the cabinet)
1952Enter the Voyeur RoomAround the corner from the Voyeur Ticket; photos in the area. Counts toward Codebreaker
1923After the puzzle-box door toward MarloweRoom immediately right; picture in the next room. Hollowpoints in the cabinet
1362South of the fourth shop, dead endStatue numbers you can read later — you can still open it now. AR handguard + capacity upgrade
8571After the spinning trap crosses the roomTwo TVs in the area. Overpressure ammo in the cabinet
2342Same room as the next ladder climbNumbers on walls facing away from the cabinet. Storage chest is in the next room if the pack is full

Alternates are not two cabinets

0199 and 9901 are the same lock. Codebreaker wants five successful unlocks, not five unique strings. Do not farm the Bruno hall. Next: locks that are not numbers.

What about disc safes and lockpicks?

Not every Hellraiser Revival codes search is a keypad. The mansion SMG safe is gold disc sections. Some cabinets only want a lockpick.

Disc safe rotated so gold sections line up
LockSolution (dump)Reward
Mansion upper-floor large safeFrom start: Left, Top, Top, Top, Top — four gold sections in the middle; left/right/bottom touch centerSMG + inventory upgrade + Marlowe figure
Lockpick cabinet (pagoda well)Crafted/bought lockpick after the four puzzle blocks / wellSMG Linear Compensator
S&M Duckie keypadLeviathan Tip on the diamond statue, spin three rings to match, Duckie on the padStory door — not a numeric code
Voyeur Ticket machineItem in the machine, not digitsRed star door
Peephole inset doorRotate inner diamonds outward-in, then line up with the rimProgress, not a 27 item

Lockpick recipe is shop 1

120 coins, 3 Scraps + 3 Coils. Keep two picks on the grid before a cult interior. Beginner packing: beginner guide. Next: maze cubes.

How do Labyrinth cube puzzles work?

The box reshapes. You rotate walkways, shove Labyrinth Cubes flush with platforms, spin octagons into paths, and slot the cube into statue gates. That is still Hellraiser Revival codes intent — spatial, not redeem.

Labyrinth cube or octagon path rotated with the Genesis Configuration
PuzzleWhenMove
Fire between two pillars + blocksPrologue Find SunnyFirst “what’s in the box” beat
Spinning tube with trapsFree Sunny’s SoulPuzzle Me This (3 Labyrinth puzzles) pops after this family
Octagon path sectionsAfter sneaking SisterSpin 2 and 3 to reach Suffering #4 on section 3 before you leave
Two Labyrinth Cubes + fire pillarMoving-stairs roomFlush cubes with platforms, shoot fire, walk to Pain #3
Painted door pictureLate Bruno reclaimFlip wall spots to complete the image → Pain #5
Statue gates (hand / head / tongue)Open the Gate to CharlotteFit Genesis to the slot after you socket the body part
Four puzzle blocks in the wellFind the Statue’s TongueMatch the drawing left of the well
Embossed Block doorGet to MarloweNails front-to-back on the ear block; then match four paintings

Cubes spend the box, not a code pad

Suffering and reshape verbs live on Genesis Configuration. Pillars gated by these rooms live on collectibles. Next: Codebreaker math.

How do I finish Codebreaker with Hellraiser Revival codes?

Unlock any five numpad locks. There are more than five in the dump table. All are missable. Story Duckie and ticket machines do not count as numpads.

If you already left…Can you still get five?
Bruno hall (0199/9901)Use later pads — 9891, 9606, 1966 still ahead
Graveyard (9606)Mansion 1966 + club 1952 + 1923 still ahead
Club (1952)1923, 1362, 8571, 2342 remain if you have not hunted Marlowe yet
Final ladder room (2342)If you are under five, only a prior manual save helps

Count unlocks, not copies

Opening 0199 and 9901 on the same cabinet is one unlock. Copy buttons exist so you type less, not so you double-count. Next: skip cost.

What happens if I skip a lock?

You lose that cabinet’s mats, coins, or attachment. You do not fail the story. You can fail Guns, Lots of Guns if the SMG safe was the skip. You can fail a pillar if the cube room was the skip.

Skipped lockWhat you actually lose
0199/9901 or 9891Mats / coins — story continues
9606Pistol oversized mag
SMG disc safeFirearm 3/5 — 27 broken
1966Cabinet loot
Octagon / cube roomsSuffering #4 or Pain #3 — 27 broken
Painted doorPain #5 — 27 broken
A Roblox “code” you typed in SteamNothing. Wrong game

Manual save is the undo

No chapter select. Keep a slot before each cult interior and each maze wing. That is the last line of this Hellraiser Revival codes page.

What next

Next: use the box verbs that reshape those cubes on Hellraiser Revival Genesis Configuration. Missables behind locks: collectibles.

FAQ

What are Hellraiser Revival codes?

Locker / combination / Labyrinth puzzle codes. This Steam game has no Roblox redeem menu.

Where is the locker code list?

On this page — four-digit table with Copy. Try 0199 then 9901 on the Bruno-hall cabinet.

Is there /codes?

No. Puzzle intent lives on /puzzles.

Last verified?

October 9, 2026

Related pages

Matched by build plan, shared topics, and guide progression — not random related links.

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