Hellraiser Revival walkthrough

Clive Barker's Hellraiser: Revival Walkthrough

Hellraiser Revival walkthrough: Prologue to Marlowe’s heart, 8–10h story, 15–18h collectibles. Labyrinth is one-way. Two endings. Verified Oct 2026.

Objective order, one-way Labyrinth, how long.

~8 min read

At A Glance

This Hellraiser Revival walkthrough is objective order plus a 100% caution: there is no chapter select and Labyrinth wings are mostly one-way. Story ~8–10h, speed ~5–6h, collectibles/trophies ~15–18h — split, not one number. Trophy roadmaps that cite ~8–10h for a focused 27-item run are a different band. Buy on Steam Verified October 9, 2026.

FactDetail
StructureObjectives menu — no traditional chapter select, no post-game free roam
Saves2 rotating autosaves + 8 manual slots per playthrough slot
Story~8–10 hours
Rush~5–6 hours
100% / trophies (this wiki)~15–18 hours with exploration
Trophy-route cite~8–10h if you only take the 27 + misc trophies (PowerPyx band)
MissableEverything not story-locked — walls close behind you
ModeSingle-player
VerifiedOctober 9, 2026

How long is the Hellraiser Revival walkthrough?

Do not paste one number onto “how long to beat.” This Hellraiser Revival walkthrough splits the clock: a story push is about 8–10 hours, a rush that skips side lockers is about 5–6, and a collectible/trophy pass with exploration is about 15–18. Recaps that say ~11–12 hours sit in the middle. A trophy roadmap that says platinum in ~8–10 hours assumes you already know every pillar and do not wander.

GoalHoursYou will skip
Rush / story only~5–6Most lockers, optional trophies, extra maze rooms
Story, some extras~8–10Cleanup you forgot — there is no chapter select
27 collectibles + 69 Steam achievements~15–18 (this wiki)Nothing on the 27; notes still optional
Focused trophy route~8–10 (roadmap cite)Lore documents, second looks at maps

Difficulty does not gate trophies

Trophy dump: difficulty does not change the list; easiest is legal. New Game+ is not listed. You cannot free-roam after the credits — cleanup is reload a manual save. Next: the objective names that actually print on the save file.

Demo or collectibles next

Matched by build plan, shared topics, and guide progression — not random related links.

What is the Hellraiser Revival walkthrough’s objective order?

Headings below match the Objectives menu (the only reliable “chapter” label). Higher-level objectives also print on the save file. Use this Hellraiser Revival walkthrough table as the spine; room-by-room 27 items sit on collectibles.

Aidan in the first Labyrinth during Find Sunny
Plan beatObjective names you will see100% flag
PrologueFind Sunny · Free Yourself · Unlock the DoorFirst box puzzle; chair escape
Ch1 Escape the CultEscape the Cult · Sneak Past Bruno · Outrun the Chatterer · VIP tokenKeypads 0199/9901 and 9891; pistol + pistol ammo; first inventory upgrade
Ch2 Genesis / CharlotteTake Back the Genesis Configuration · Escape Charlotte · Get to Safety · Find a Way Out of the GraveyardFirst merchant shop (buy/sell trophies here or the tracker can stick); Telekinesis after sewers; shotgun; keypad 9606
Ch3 LabyrinthFree Sunny’s Soul · Exit the LabyrinthPain #1, Suffering #1–2 — easiest 100% deaths
Ch4 Charlotte heartHunt Charlotte · Open the Gate to Charlotte · Claim Charlotte’s Heart · Give Charlotte’s Heart to SunnySMG safe, Bruno fight, statue parts, then Pain #2 / Suffering #3
Ch5 Sister of MercyClaim the Sister of Mercy’s Heart · Give the Sister of Mercy’s Heart to SunnyAR from the merchant; sneak Sister; Hell Chains; Pain #3–4 / Suffering #4
Ch6 MarloweHunt Marlowe · Claim Marlowe’s Heart · Give Marlowe’s Heart to Sunny · Make Your ChoicePain #5, Suffering #5, Bruno again, Marlowe arena
  • Do01Manual save before every Labyrinth exit and every named chase
  • Do02Do first-shop 666 spend / 999 sell immediately if you care about those trophies
  • Do03Grab pillars before the wall closes — see collectibles
  • Do04Log keypad numbers on puzzles instead of a Roblox mill
  • Do05Do not treat Chatterer as a heart boss
  • Do06Craft one of each recipe when mats allow — HUD will not track Artificer

No chapter select means the spine is the save list

If you leave a wing, assume it is gone. Eight manual slots are for pillar insurance, not for NG+ routing. Next: the opening beats that hide the first lockers.

How do I clear Find Sunny without missing locks?

Enter the Labyrinth through the wall, follow until a real room appears, then turn around into the dark hall. First box puzzle: move fire between pillars, then blocks. Escape the chair: nail, hook, stitches. Both hallway bodies feed the middle door. Skull nails: left, back, right, top for the Tongue Key.

Genesis Configuration moving fire or blocks in the prologue Labyrinth
BeatDo thisMissable
Bruno sneakCrouch the loop; grab keycard when he walks the center; back-left doorKeypad 0199 or 9901 in the next hall (painting plaques)
First ChattererAfter the hallway save, run empty corridors — do not DPSStory chase; trophy pops on escape
KnifeStealth Wetwork on split cultists; knife does not break on stealthTen stealth kills — start here
Keypad 9891After the bookshelf room; number tattooed on the tub bodyCabinet loot
PistolAfter flashlight + power restore, metal doorFirearm 1/5 + pistol ammo recipe
Statue roomEast security office: inventory upgrade + Leviathan TipDuckie puzzle on the diamond statue
VIPThree fetch items for the girl in white; Bunny Toy opens northNo 27 items

Charlotte starts as a chase

After you try to leave with the box, glass door → coat on the chair. Escape Charlotte by taking the opposite hall. Unworthy appear in Get to Safety: damage until blue flash, Genesis execute. Behead three with one repaired blade if you want Portable Guillotine. Next: why the maze after Sunny’s soul is the 100% killer.

When is the Labyrinth one-way in this walkthrough?

Almost always. Walls close. Pain Pillars raise health; Suffering Pillars raise the Genesis meter. This Hellraiser Revival walkthrough will not pretend you can return from Field of Souls to grab Pain #1.

Chatterer chase: sprint empty Labyrinth corridors
PillarWhen (objective)Where (verified dump)
Pain #1Free Sunny’s SoulAfter spinning diamonds, right at the bloody hole; four more diamonds, artifact beyond
Suffering #1Same visitAfter spike walls + descending roof, left at the red wall light; counterclockwise traps
Suffering #2Leviathan in the distance, Chatterer popsAt the arches, turn around immediately — blue-flame gold arch means you went too far
Suffering #3After Charlotte’s heartOn the path after the save
Pain #2Same visitPast left/right wall spikes; peek left dead-end, then back through spikes and right
Suffering #4 / Pain #3After sneaking Sister, in the mazeOctagon paths (3rd section); then moving stairs + Labyrinth cubes + fire pillar
Pain #4After Sister heartMain path as you re-enter
Suffering #5 / Pain #5Late Marlowe huntLeviathan beam + fire-to-block; painted door picture flip

Second Chatterer is still a run

On the way out of Free Sunny’s Soul you chase again and shove blocks with the box. Mid-chase jail beat is scripted. Field of Souls: reshape the cube to the slot. Exiting resurrects Sunny’s plot and starts the heart hunts. Full room text stays on collectibles. Next: the heart chapters without HP fanfic.

How do I route the three hearts in this Hellraiser Revival walkthrough?

Charlotte Strauss, Sister of Mercy, Colin Marlowe — in that order — then give each heart to Sunny. Bruno is a grab-chase human boss (mansion, then again late), not a heart. Chatterer is never a heart.

HeartPrepFight note (verified dump)
CharlotteStatue hand/head/tongue gates, SMG from gold-disc safe (Left, Top×4), shotgun ammoArena + cop cars for ammo; fire from torches/explosives stuns ~10s; shotgun to the head; half HP she climbs a cliff — shoot the explosive she holds
Sister of MercySneak her to reclaim the box first; Hell Chains unlocked after the third ChattererRanged; dodge knife volleys; at 2/3 and 1/3 HP she charges a grab — damage then Hell Chains prompt
MarlowePain #5 / Suffering #5 done; AR + AP rounds if you still need TrickshotFinal heart — do not invent phase charts beyond “defeat Marlowe”

Statue detour is the SMG detour

Bolt cutters in the south shed open the northwest chain. Bruno in the basement eats ammo — shotgun first, pick up Bruno’s Scalpel to sell. Mansion keypad 1966 (painting date + 300). Sacrifice room statues match the painting (spear up, human face, scales level). Security card in the bedroom book opens the front door. Next: endings, spoiler-gated.

Are there multiple Hellraiser Revival walkthrough endings?

Trophy dumps list two story trophies, not a third secret fork. After the ritual, Make Your Choice: follow the Cenobites through the hole in the wall, or stay until the wall closes. Reload the final autosave from the main menu to take the other fork. Collectibles do not change this dump.

TrophyAction (dump)
Experience Beyond LimitsWalk through the hole after the Cenobites (accept the offer)
Human After AllStay in the room until the wall closes (deny the offer)
CleanupMain menu → reload final autosave → opposite choice
27 collectibles?Not listed as an ending flag — still grab them; they are missable
Pinhead as a final HP bar?No — bargain / Doug Bradley
Chapter select an ending?No — autosave at the choice only

Save before the hole

If the autosave already committed you, the opposite trophy needs that reload. This Hellraiser Revival walkthrough will not add a third secret ending without a dump.

What next

Next: mark every missable on the Hellraiser Revival collectibles list before the next Labyrinth wall. Heart tactics sit on bosses.

FAQ

How long to beat Hellraiser Revival?

Story ~8–10 hours. Speed ~5–6. Full collectibles/trophies ~15–18 on this wiki. Some roadmaps cite ~8–10 for a tight trophy route. Split the numbers.

Are there multiple endings?

Trophy dumps list two. Follow the Cenobites through the hole (accept) or wait until the wall closes (deny). Reload the final autosave for the other trophy. This wiki does not add a third ending.

Is there a 100% route?

Yes as intent: 27 collectibles (5 firearms, 12 recipes, 5 Pain Pillars, 5 Suffering Pillars) plus 69 Steam achievements. Pillars are missable.

Is there chapter select?

No. Objectives menu only. Reload a manual save to clean up.

Last verified?

October 9, 2026

Related pages

Matched by build plan, shared topics, and guide progression — not random related links.

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